Customer Rating: 



Summary: Radiant dawn review
Comment: This game is very good, but there are a few dissapointments.
This game does no go away from
normal fire emblem gameplay too much, but some of the things I dislike. One is the magic system. I
preffered in the Gba games when there was Elemental, Light and dark magic. Now the elemental
triangle confuses the whole thing. I also dislike how daggers can ignore the whole system and fight
in melee. I agree with Bows breaking the system because they are indirect. Another problem is the
vulnerabilities. I think that both pegasus knights and Draco knights should be vulnerable to bows
but not other things. I also dislike the crossbow, because it also defeats the whole system by
allowing archers to attack in close combat. But besides these thing the game is very good and just
like the other games in the series.
Customer Rating: 



Summary: Great Game, but Lacking Compared to the Game Before it
Comment: Fire Emblem is a game in the category of video games known as "strategy role-playing-games". This
particular game has you play with your characters chess style in many fun ways on intricate maps
with many obstacles and opposing forces. When you attack, you go to a cutscene-style battle where
the two characters do a quick hit on the other.
The gameplay is solid as ever, like all
Fire Emblem games, with solid strategical elements while keeping the gameplay fresh and fun every
time you push a button. War, simply put, is the strategy. You spend around 30 or so hours to play
the game, but if you go at it recklessly you might lose a unit, and if you lose a unit, it's gone
for ever, so it makes you want to restart the level and get that character back, or if you miss an
item, you wanna go get it back, so it makes for a game that will spend most of your free-time, like
all of the Fire Emblems.
Fire Emblem, like many RPGs (role-playing-games) has a
wonderful storyline. Some say that the story is not well written, but myself and many others whom I
represent in this review thing otherwise. True, is some of the dialogue cheesy or juvenile? Yes, but
it goes by without any notice for anyone actually interested in the story (as you will be) or in the
game.
Some people complain that this game makes you read too much, not enough
cut-scenes etc. They think they should get to watch most of, or a lot of, the story like many RPGS.
But what better way to immerse yourself in the storyline than to create your own voices in your
head, and to read it on your own? Is reading a book any different? Or have all teenagers besides
myself not like reading anymore whatsoever? *
Difficulty settings are very good. Lots
of variation in the levels between the difficulties, but in Radiant Dawn, it seems the computer
player will not play fair. For instance, an enemy archer comes up to your soldier. The soldier can't
hit back right now. The archer has a 1% critical chance (a critical is where you deal 3x damage than
a normal strike). The archer pulls back his bow, and criticals your unit, killing it. And this can
happen multiple times. Or, in an area that was or should be secure, reinforcements will show up,
therefore killing important units and destroying your current strategy. I wish the computer would
play more fair, and many people complain of this. (game loses half of a star point)
/>Though this is a really good game, it stands sub-par to the game before it. Fire Emblem: Path of
Radiance, that started the storyline for Radiant Dawn, makes Radiant Dawn look lackluster, poorly
made, and not nearly as compelling. (Radiant Dawn loses other half of point) Radiant Dawn is a five
star game, don't get me wrong, but it seems four star compared to Path of Radiance. Get Path of
Radiance, then Radiant Dawn, so that you can experience the storyline correctly, and play another
great game.
But please, to anyone who reads this, GET BOTH! THEY'RE BOTH AMAZING!!
/>
* This little star is for those of you who have complained about Fire Emblem having too few
cutscenes. Well, I've got one reason for ya why they don't have more than they do. Characters. It is
optional for almost every single character to live, so imagine all the voices they would have to
record, all the sprites they would have to make, and how many different versions of the cut-scenes
they would have to make to accommodate for this fact! Personally, cut-scenes don't make a story
anyway.
Customer Rating: 



Summary: An Excellent Find!
Comment: I bought this game from a bargain bin for about $10. I thought it looked interesting and I'd give it
a try. After I finished playing it I proceeded to hunt down and play all of the other Fire Emblem
games. I'm hooked!
A few basics:
1) This is a turn-by-turn strategy game.
Once one of your characters meets an enemy, you get to sit back and watch them bash out who wins
using excellent graphics and sound effects (plenty of eye-candy here).
2) You have a
hero (the Dawn Maiden, then Ike, then the Dawn Maiden etc.) and the hero's bandmates who you get to
choose from a list of people who joined you or you recruited (unless certain ones are necessary for
the storyline, then you're stuck with a couple of specific ones in addition to the ones you can
choose).
3) If your hero dies the game ends but of course you can just reload.
/>
4) If a bandmate dies he/she stays "dead", which affects the storyline and stops you from
recruiting certain potential bandmates (if this is too aggravating, you can just reload and change
your strategy to prevent the character from dying).
5) If certain characters spend a
lot of time standing next to each other they gain "support" levels which give them
hit/magic/defense/speed/etc bonuses. If they are of different genders and have high enough support
levels (and it is part of the storyline) then they get married at the end of the game.
/>6) As you move from chapter to chapter you gain more knowledge of the Fire Emblem world and its
characters
which helps you to identify the more important (for the storyline) characters and
which can "support" each other.
7) The ending is pretty straightforward overall but the
characters who are "alive" affect it and you will get an "ending" for each character.
/>8) You can save the game whenever you want. In this game you don't have to choose between a lot of
boring replay and trying to quickly play 'til you can save. I always appreciate it when the game
industry thinks of the consumer!
9) The game changes when you replay it. Nothing that
drastic, but the storyline IS altered. Even without the slightly different storyline, the fact that
the killed characters stay "dead" will always make for a change in gameplay and endings. Which
all-in-all makes this game very re-playable.
While you play this game you will always
want to know "What happens next?" and so find yourself playing for much longer than you intended.
For me, that's a good game! How about you?