Customer Rating: 



Summary: What on earth were the negative reviewers talking about?
Comment: What are the negative reviewers talking about? This game is great! One of the one star reviewers
said that, "...you never get to actually attack any of your enemies." That's not true! All that guy
wanted was real time fighting. This is a strategy-RPG game, NOT a fighting game. That reviewer also
said that the half the game is watching characters talk. That's also not true. This game actually
most of your time spent fighting. Unless you're an expert player. Watching the characters talk is
actually quite interesting if you like story-lines at all. The story behind the game will overcome
the reading involved.
Another one star reviewer said, "Fire Emblem is too hyped..." What was
that?! I have heard hardly any hype about this Fire Emblem, or any newer Fire Emblem. That same
reviewer said that the game is nothing like any of the other strategy RPGs he had played. Well, it's
not supposed to be the same, right? This reviewer says also, that the chance to lose a unit forever
is not fun. No, it's not fun. But at least it makes the game challenging! And besides, you know that
you've done the level correctly if none of your units die! This guy must have been insane! This guy
said, "...if your units don't level up, tough. They won't survive on the battlefield." Anyone should
be smart enough to know to let weaker characters finish off enemies for more experience, but let the
stronger units soften them up.
Leveling up: In Fire Emblem, the enemies get stronger as you go
along. So the characters have to get stronger as you go along. For this to happen, you finish off
enemies or survive a battle. Once you have done that, you earn a certain amount of experience points
depending on the enemy and your average strength compared to that enemies' strength. Once you gain
one hundred points, you level up. This can cause a random advancement in stats. So, spread out who
gets exp.
A two star reviewer who is a fan of Fire Emblem said it wasn't as good as the GBA
Fire Emblems. Is a sequel EVER as good as the original? No. (Then again, there were 7 releases in
Japan before we ever got one. How much are we missing out on?) :) This reviewer also stated that the
story and characters weren't that good. He person is TOO used to really good story-lines and
characters. Sorry for him. He also wrote that the story had too many loose ends. There's a
sequel...
The three star reviewer stated too not expect a relive of FF Tactics. Once again.
It's not supposed to be the same, is it?? The game is NOT based around who is stronger or has the
better weapon. I can say THAT from experience. Because my little sister of 10 years of age loses if
she doesn't add in strategy. However, this makes the game pretty challenging. Too challenging for
the majority of gamers. I'm gonna have to let one star go.
All in all, this is one of the
games that needs to be in any gamers shelf. The game is too high in quality, and has too great of a
story to miss out on. Your friend in gaming,
CPU12 The Nintendo Freak
Good Luck.
Customer Rating: 



Summary: Listen to me!!!!!!!!!!!!!!!!!!!
Comment: Ok, I will start by saying this is hard but it rocks! The good: Fire emblem is a fun strategic game
that challenges you tests your skills.
It also is fun to challenge yourself in replay.The bad:
Once a troop dies he is gone forever. You also have to be careful training soldiers. One example is
that on my first go, I had to restart because I didn't train Ike. There is more good stuff in this
game then I can remember so buy this and you won't regret it.
Customer Rating: 



Summary: Fire Emblem- Exciting and Patient Tactical Game
Comment: Fire Emblem: Path of Radiance, a turn-based tactics game for the Game Cube, is about a young
mercenary, Ike, who becomes entangled in a series of conflicts between the waring nations of Crimea
and Daein. For newcomers, the entire series of Fire Emblem is a game that requires immense patience,
strategy, and often, luck. From these factors alone, it's a niche game.
The game is
roughly 30 chapters long. The gameplay is a combination of chess and an RPG; players will improve
their stats through battling. Each individual skirmish relies heavily on the character's equipped
weapon as well, due to a weapons triangle (Sword > Axe, Axe > Lance, Lance > Sword). Additionally,
there are a variety of skills that your army members can equip to bolster their abilities.
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I'd like to address one of the largest concerns with Fire Emblem in general- permanent
character deaths. There are no revives in this game. If your character dies mid-chapter, you can
start over from the chapter beginning OR continue along without him ever again. Sometimes this
results from surprise attacks, a moment of carelessness, or pure bad luck. Those who do not have the
patience to try and try again should not play this game.
Overall, the game is a 9/10.
There is no denying that watching a character die is immensely frustrating, but that factor makes
the battle system legitimately challenging and realistic. Fire Emblem challenges the gamers' mental
capabilities and stamina, and I fully recommend it to those who are looking for such a challenge.